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🔍 dragi kocev 📂 Computer Science
Showing 100 results for "dragi kocev" in Computer Science
Computer Science Preprint PDF DOI

Asymmetric-Information Resource Allocation Games: An LP Approach to Purposeful Deception

Longxu Pan, Yue Guan, Daigo Shishika, Panagiotis Tsiotras · 2026

In this work, we introduce the Deceptive Resource Allocation Game (DRAG), which studies purposeful deception within a Bayesian game framework. In DRAG, a Defender allocates resources across the true a…

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Computer Science Preprint PDF DOI

Entrywise Low-Rank Approximation and Matrix $p \rightarrow q$ Norms via Global Correlation Rounding

Prashanti Anderson, Ainesh Bakshi, Samuel B. Hopkins · 2026

Given a matrix $A$, the goal of the entrywise low-rank approximation problem is to find $\operatorname{argmin} \|A-B\|_p$ over all rank-$k$ matrices $B$, where $\| \cdot \|_p$ is the entrywise $\ell_p…

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Computer Science Preprint PDF DOI

ResearchCube: Multi-Dimensional Trade-off Exploration for Research Ideation

Zijian Ding, Fenghai Li, Ziyi Wang, Joel Chan · 2026

Research ideation requires navigating trade-offs across multiple evaluative dimensions, yet most AI-assisted ideation tools leave this multi-dimensional reasoning unsupported, or reducing evaluation t…

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Computer Science Preprint PDF DOI

PriHA: A RAG-Enhanced LLM Framework for Primary Healthcare Assistant in Hong Kong

Richard Wai Cheung Chan, Shanru Lin, Ya-nan Ma, Hao Chen, Liangjun Jiang, Wenqi Fan · 2026

To address the unsustainable rise in public health expenditures, the Hong Kong SAR Government is shifting its strategic focus to primary healthcare and encouraging citizens to use community resources …

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Computer Science Preprint PDF DOI

Narrix: Remixing Narrative Strategies from Examples for Story Writing

Chao Zhang, Shunan Guo, Abe Davis, Eunyee Koh · 2026

Experienced storytellers decompose stories into local narrative strategies and how these strategies shape higher-level arcs. This decomposition helps writers recognize patterns in others' work and ada…

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Computer Science Preprint PDF DOI

Editing on the Generative Manifold: A Theoretical and Empirical Study of General Diffusion-Based Image Editing Trade-offs

Yi Hu, Leying Yi, Emily Davis, Finn Carter · 2026

Diffusion-based editing has rapidly evolved from curated inpainting tools into general-purpose editors spanning text-guided instruction following, mask-localized edits, drag-based geometric manipulati…

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Computer Science Preprint PDF DOI

Voice-Controlled Scratch for Children with (Motor) Disabilities

Elias Goller, Gordon Fraser, Isabella Gra{ss}l · 2026

Block-based programming environments like Scratch have become widely adopted in Computer Science Education, but the mouse-based drag-and-drop interface can challenge users with disabilities. While pri…

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Computer Science Preprint PDF DOI

Drag or Traction: Understanding How Designers Appropriate Friction in AI Ideation Outputs

A. Baki Kocaballi, Joseph Kizana, Sharon Stein, Simon Buckingham Shum · 2026

Seamless AI presents output as a finished, polished product that users consume rather than shape. This risks design fixation: users anchor on AI suggestions rather than generating their own ideas. We …

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Computer Science Preprint PDF DOI

Leveraging Head Movement for Navigating Off-Screen Content on Large Curved Displays

A K M Amanat Ullah, David Ahlstrom, Khalad Hasan · 2026

Large curved displays are ideal for viewing 360 degree content, such as 3D maps, but typically restrict users to a 180 degree viewport, leaving information off-screen. Since users naturally direct the…

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Computer Science Preprint PDF DOI

Geometry and design of popup structures

Jay Jayeshbhai Chavda, S Ganga Prasath · 2026

Origami and Kirigami, the famous Japanese art forms of paper folding and cutting, have inspired the design of novel materials & structures utilizing their geometry. In this article, we explore the geo…

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Computer Science Preprint PDF DOI

TopoEdit: Fast Post-Optimization Editing of Topology Optimized Structures

Hongrui Chen, Josephine V. Carstensen, Faez Ahmed · 2026

Despite topology optimization producing high-performance structures, late-stage localized revisions remain brittle: direct density-space edits (e.g., warping pixels, inserting holes, swapping infill) …

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Computer Science Preprint PDF DOI

Just-in-Time Catching Test Generation at Meta

Matthew Becker, Yifei Chen, Nicholas Cochran, Pouyan Ghasemi, Abhishek Gulati, Mark Harman, Zachary Haluza, Mehrdad Honarkhah, Herve Robert, Jiacheng Liu, Weini Liu, Sreeja Thummala, Xiaoning Yang, Rui Xin, Sophie Zeng · 2026

We report on Just-in-Time catching test generation at Meta, designed to prevent bugs in large scale backend systems of hundreds of millions of line of code. Unlike traditional hardening tests, which p…

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Computer Science Preprint PDF DOI

An Almost-Optimal Upper Bound on the Push Number of the Torus Puzzle

Matteo Caporrella, Stefano Leucci · 2026

We study the Torus Puzzle, a solitaire game in which the elements of an input $m \times n$ matrix need to be rearranged into a target configuration via a sequence of unit rotations (i.e., circular shi…

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Computer Science Preprint PDF DOI

Divergence-Based Adaptive Aggregation for Byzantine Robust Federated Learning

Bingnan Xiao, Feng Zhu, Jingjing Zhang, Wei Ni, Xin Wang · 2026

Inherent client drifts caused by data heterogeneity, as well as vulnerability to Byzantine attacks within the system, hinder effective model training and convergence in federated learning (FL). This p…

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Computer Science Preprint PDF DOI

Learning to Program != "One-Size-Fits-All": Exploring Variations of Parsons Problems as Scaffolding

Carl Christopher Haynes-Magyar · 2025

Lowering the barriers to computer programming requires understanding how to scaffold learning. Parsons problems, which require learners to drag-and-drop blocks of code into the correct order and inden…

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Computer Science Preprint PDF DOI

LLM-Based Authoring of Agent-Based Narratives through Scene Descriptions

Vinayak Regmi, Christos Mousas · 2025

This paper presents a system for procedurally generating agent-based narratives using large language models (LLMs). Users could drag and drop multiple agents and objects into a scene, with each entity…

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Computer Science Preprint PDF DOI

Framework Matters: Energy Efficiency of UI Automation Testing Frameworks

Timmie M. R. Lagermann, Kristina Sophia Carter, Su Mei Gwen Ho, Luis Cruz, Kerstin Eder, Maja H. Kirkeby · 2025

We examine per action energy consumption across four web user interface (UI) automation testing frameworks to determine whether consistent tendencies can guide energy-aware test design. Using a contro…

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Computer Science Preprint PDF DOI

A Decentralized Retrieval Augmented Generation System with Source Reliabilities Secured on Blockchain

Yining Lu, Wenyi Tang, Max Johnson, Taeho Jung, Meng Jiang · 2025

Existing retrieval-augmented generation (RAG) systems typically use a centralized architecture, causing a high cost of data collection, integration, and management, as well as privacy concerns. There …

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Computer Science Preprint PDF DOI

Beyond Clicking:A Step Towards Generalist GUI Grounding via Text Dragging

Zeyi Liao, Yadong Lu, Boyu Gou, Huan Sun, Ahmed Awadallah · 2025

Graphical user interface (GUI) grounding, the process of mapping human instructions to GUI actions, serves as a fundamental basis to autonomous GUI agents. While existing grounding models achieve prom…

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Computer Science Preprint PDF DOI

HPR3D: Hierarchical Proxy Representation for High-Fidelity 3D Reconstruction and Controllable Editing

Tielong Wang, Yuxuan Xiong, Jinfan Liu, Zhifan Zhang, Ye Chen, Yue Shi, Bingbing Ni · 2025

Current 3D representations like meshes, voxels, point clouds, and NeRF-based neural implicit fields exhibit significant limitations: they are often task-specific, lacking universal applicability acros…

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