721+ open-access research outputs.
The exact-sequence structure behind the Arnold--Douglas--Gupta family of higher-order mixed finite elements for plane elasticity on barycentric refinements is made explicit. On each macro triangle, th…
Human videos contain rich manipulation priors, but using them for robot learning remains difficult because raw observations entangle scene understanding, human motion, and embodiment-specific action. …
In the effective field theory (EFT) description of binary inspirals, the radiated gravitational waveform receives universal corrections from the curved background, the ``tail effects'', that resum int…
Let $G$ be a reductive algebraic group. A toric principal $G$-bundle is a principal $G$-bundle over a toric variety together with a torus action commuting with the $G$-action. Extending the Klyachko c…
The emergence of virtual reality has necessitated the generation of detailed and customizable 3D hand models for interaction in the virtual world. However, the current methods for 3D hand model genera…
In this paper, we provide a sharp remainder term for the general weighted discrete $p$-Hardy inequality. By simply choosing weights and specifying $1<p<\infty$, we are able to recover the identity by …
This paper extends the Kikuchi method to give algorithms for decisional $k$-sparse Learning With Errors (LWE) and $k$-sparse Learning Parity with Noise (LPN) problems for higher moduli $q$. We create …
This paper studies an analog of the classical Schwartz space $ \mathscr{S}(\mathbb{R}^N) $ in the framework of $ (k, a) $-deformed harmonic analysis associated with the $ (k, a) $-generalized Fourier …
Generating realistic 3D hand motion from natural language is vital for VR, robotics, and human-computer interaction. Existing methods either focus on full-body motion, overlooking detailed hand gestur…
Hand-object interaction (HOI) reconstruction and synthesis are becoming central to embodied AI and AR/VR. Yet, despite rapid progress, existing HOI generation research remains fragmented across three …
Microswimmers in turbulent flows often navigate complex, heterogeneous, and obstacle-rich environments, where they exhibit intricate behaviors such as trapping at and escape from obstacles. We general…
We simplify the proof of the optimality of the Shortest Lower-Bound First (SLF) algorithm, introduced by Gupta, Kaplan, Lindermayr, Schl\"oter, and Yingchareonthawornchai [FOCS'25], for minimizing the…
Estimating 3D hand pose from monocular RGB images is fundamental for applications in AR/VR, human-computer interaction, and sign language understanding. In this work we focus on a scenario where a dis…
We obtain two new additivity results of quantum channels. The first one is the additivity of the channel R\'enyi information associated with the sandwiched R\'enyi divergence of order $\alpha\in[\frac…
We present spectro-photometric griz colors for 189 near-Earth objects (NEOs) collected by the Mission Accessible Near-Earth Object Survey (MANOS). Data acquisition involved non-simultaneous multi-band…
We apply the point particle EFT approach to a compact star to systematically compute dynamical tidal love numbers for various non-rotating compact objects, extending the treatment of {arXiv:2307.10391…
Generating natural and linguistically accurate sign language avatars remains a formidable challenge. Current Sign Language Production (SLP) frameworks face a stark trade-off: direct text-to-pose model…
The notion of a tropical vector bundle on a toric variety was recently introduced by Khan-Maclagan and Kaveh-Manon. In this paper, we study the Euler characteristic and rank of global sections for tro…
This paper is concerned with Tur\'{a}n problems for (alternating) multilinear maps, with the aim of determining the maximum dimension $k$, called the isotropy index, for which every such map has an is…
Hand motion plays a central role in human interaction, yet modeling realistic 4D hand motion (i.e., 3D hand pose sequences over time) remains challenging. Research in this area is typically divided in…
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