6,587+ open-access research outputs.
We present a museum installation in a 180{\deg} dome theater, which gives the museum visitor the experience of conducting a symphony orchestra. We have pre-recorded a short music piece performed by a โฆ
The integration of artificial intelligence (AI) into healthcare has advanced significantly, yet affect recognition remains a major challenge, particularly in AI-assisted interventions such as Computerโฆ
This study examined university students' discontinuance intention towards AI-mediated informal digital learning of English (AI-IDLE). Drawing on the cognition-affect-conation framework, the study inveโฆ
This study examined intermittent discontinuance in AI-mediated informal digital learning of English (AI-IDLE) through the cognition-affect-conation framework. Survey data were collected from 632 Chineโฆ
Accented automatic speech recognition (ASR) often degrades due to the limited availability of accented training data. Prior work has explored accent modeling in low-resource settings, but existing appโฆ
Video temporal grounding (VTG) aims to localize the start and end timestamps of the event described by a given query within an untrimmed video. Despite the strong open-world video understanding and reโฆ
Micro-expressions are brief and subtle facial movements that convey nuanced affective information but often remain imperceptible during natural social interaction. Although prior research has primarilโฆ
To establish empathy with machines, it is essential to fully understand human emotional changes. However, research in multimodal emotion recognition often overlooks one problem: individual expressive โฆ
Wearable Human Activity Recognition (HAR) still lacks a representation that is both explicit and adaptable. Handcrafted time-series features (TSFs) capture meaningful motion statistics and remain compโฆ
Automatic chord recognition (ACR) extracts time-aligned chord labels from music audio recordings. Despite recent advances, ACR still struggles with oversegmentation, data scarcity, and imbalance, espeโฆ
Citizen science is transforming how cognitive scientists study the human mind, and video games are at the heart of this shift. By embedding experimental tasks into engaging, game-like experiences, resโฆ
Automatic speech recognition systems often produce confident yet incorrect transcriptions under noisy or ambiguous conditions, which can be misleading for both users and downstream applications. Standโฆ
Improving the effectiveness of human-robot interaction requires social robots to accurately infer human goals through robust intention understanding. This challenge is particularly critical in multimoโฆ
Three-dimensional convolutional neural networks (3D CNNs) have demonstrated remarkable performance in video recognition tasks by processing both spatial and temporal features. However, the cubic scaliโฆ
Semantic communications (SemCom) is a promising paradigm that prioritizes the transmission of task-relevant information, thereby enabling superior communication efficiency over traditional bit-centricโฆ
6G network complexity necessitates high levels of autonomy, yet current intent-based systems struggle with ambiguous or incomplete human requests. This paper introduces an agent-based, intent-driven eโฆ
Each major technological revolution inverts a particular scarcity and rebuilds institutions around the shift. The near-consensus diagnosis of the AI revolution holds that AI collapses the cost of predโฆ
Goal recognition aims to infer an agent's goal from observations of its behaviour. In realistic settings, recognition can benefit from exploiting hierarchical task structure and reasoning under uncertโฆ
Large language models are increasingly used to mediate everyday interpersonal dilemmas, yet how their advisory defaults interact with the concentrated moral orders of specific communities remains poorโฆ
We study the problem of explaining observations about the probabilities of events, such as "it rains $20\%$ of the time", "rain and snow are equally likely", etc. We explain these statements with a prโฆ
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