63+ open-access research outputs.
This paper explores the potential of digital reconstruction and interactive storytelling to preserve historically suppressed sites. The main objective of an interdisciplinary team of data scientists fโฆ
Attention-based models have revolutionized AI, but the quadratic cost of self-attention incurs severe computational and memory overhead. Sparse attention methods alleviate this by skipping low-relevanโฆ
People are constantly in touch with surfaces in their lives, such as a sofa, armrest, and table, making them natural tactile interfaces. Despite the recent advancements in shape-changing surfaces, curโฆ
Large language models (LLMs) face significant inference latency due to inefficiencies in GEMM operations, weight access, and KV cache access, especially in real-time scenarios. This highlights the neeโฆ
Extracting high-fidelity mesh surfaces from Signed Distance Fields has become a fundamental operation in geometry processing. Despite significant progress over the past decades, key challenges remain โฆ
In the context of artificial life art and agent-based art, this paper draws on Simon Penny's {\itshape Aesthetic of Behavior} theory and Sofian Audry's discussions on behavior computation to examine hโฆ
Minimizing finite automata, proving trace equivalence of labelled transition systems or representing sofic subshifts involve very similar arguments, which suggests the possibility of a unified formaliโฆ
Similarity search is a fundamental operation for analyzing data series (DS), which are ordered sequences of real values. To enhance efficiency, summarization techniques are employed that reduce the diโฆ
Plane-walking automata were introduced by Salo & T\"orma to recognise languages of two-dimensional infinite words (subshifts), the counterpart of $4$-way finite automata for two-dimensional finite worโฆ
Benefiting from the self-attention mechanism, Transformer models have attained impressive contextual comprehension capabilities for lengthy texts. The requirements of high-throughput inference arise aโฆ
Virtual reality simulation has become a popular approach for training and assessing medical students. It offers diverse scenarios, realistic visuals, and quantitative performance metrics for objectiveโฆ
In this manuscript we study properties of multidimensional shifts. More precisely, we study the necessary and sufficient conditions for a shift to be sofic, i.e. the boundary between sofic shifts and โฆ
Interaction with virtual objects displayed in Optical See-through Augmented Reality is still mostly done with controllers or hand gestures. A much more intuitive way of interacting with virtual contenโฆ
Museum collection strategies are governed by a variety of factors, including topical focus, acquisition funds, availability of works in the art market, donations and specific coincidental opportunitieโฆ
While mastery of neuroanatomy is important for the investigation of the brain, there is an increasing interest in exploring the neural pathways to better understand the roles of neural circuitry in brโฆ
We present Graphie, a novel navigational interface to visualize Acts and Bills included in the UK's legislation digital repository [legislation.gov.uk]. Graphie provides a network representation of thโฆ
We show that a cellular automaton on a one-dimensional two-sided mixing subshift of finite type is a von Neumann regular element in the semigroup of cellular automata if and only if it is split epic oโฆ
Methods for reinforcement learning for recommendation (RL4Rec) are increasingly receiving attention as they can quickly adapt to user feedback. A typical RL4Rec framework consists of (1) a state encodโฆ
Sofic shifts are symbolic dynamical systems defined by the set of bi-infinite sequences on an edge-labeled directed graph, called a presentation. We study the computational complexity of an array of nโฆ
Inferring music time structures has a broad range of applications in music production, processing and analysis. Scholars have proposed various methods to analyze different aspects of time structures, โฆ
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